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Case study ยท 2024

Halcyon OS

A calm, keyboard-first operating layer for focused work.

ClientHalcyon
Year2024
RoleLead Product Designer
StatusShipped

Overview

Halcyon is a desktop environment for people who care about deep work. The product was a working prototype with a powerful engine but no coherent surface. I led the design end-to-end: from first principles around attention, to the production component library shipped with v1.

The challenge

The founders wanted a tool that disappeared. The challenge was designing a UI rich enough to be useful, but quiet enough to be invisible โ€” without falling into the trap of a 'minimal' skin over a complex reality.

The process

  • โ†’Research with 24 knowledge workers over 3 weeks
  • โ†’Prototyped in code from week 2 โ€” no static mockups past ideation
  • โ†’A weekly review with the founders for 12 weeks
  • โ†’Shipped v1 in 6 months, with a published design system

The solution

A three-zone layout (now, next, library) anchored to the keyboard. Every component is motion-aware โ€” they settle in, they recede, they wait. Nothing competes for attention until you ask.

+38%

Activation

4.9โ˜…

App Store

12 wks

To v1

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